Author Topic: Luton Structure  (Read 10056 times)

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Phil_Crozier

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Luton Structure
« on: August 16, 2007, 20:46:28 PM »
I"ve just been looking at the structure on the main page, it shows no antes, is this wrong or is that structure all my wildest poker dreams come true  :o
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APAT

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Re: Luton Structure
« Reply #1 on: August 16, 2007, 20:54:27 PM »
There are no antes.

Phil_Crozier

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Re: Luton Structure
« Reply #2 on: August 16, 2007, 20:57:27 PM »
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savagebtings

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Re: Luton Structure
« Reply #3 on: August 17, 2007, 18:07:29 PM »
Maybe a silly question.
Am i correct in thinking you start with 10,000 ?

APAT

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Re: Luton Structure
« Reply #4 on: August 17, 2007, 18:17:31 PM »
Sorry, that was a misprint....everyone will start with 1,000.
















Only joking..... ;D ....... but you would be surprised how easy it is to get rid of 10,000 chips!

savagebtings

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Re: Luton Structure
« Reply #5 on: August 17, 2007, 18:40:17 PM »
Man, im so glad i scrolled down a bit... :o
Im sure i"ll have no trouble getting rid of them.

Bodddders

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Re: Luton Structure
« Reply #6 on: August 24, 2007, 15:23:36 PM »
Just wondering if a decision has been made yet with regard to how many players will come back for day two (Monday). Will both day ones play down to a set number of players or a set level?
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Ironside

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Re: Luton Structure
« Reply #7 on: August 24, 2007, 15:48:19 PM »

Just wondering if a decision has been made yet with regard to how many players will come back for day two (Monday). Will both day ones play down to a set number of players or a set level?


set level/time is the only fair way

set number means that some people will play much deeper but end out going out before

Bodddders

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Re: Luton Structure
« Reply #8 on: August 24, 2007, 15:57:30 PM »
Thats what I thought as well Iron. Although I seem to remember they were worried about having too many players back for the final day and it lasting too long into the Monday night.
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TightEnd

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Re: Luton Structure
« Reply #9 on: August 24, 2007, 16:28:03 PM »
well I suppose we are a bit!

but anyway Whenever Day1a stops, at present planned for end of Level 14, Day1b will too...the field then amalgamates with a re-draw for day 2

so everyone stops at same time/level on Day 1

Ironside

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Re: Luton Structure
« Reply #10 on: August 24, 2007, 16:36:38 PM »

Thats what I thought as well Iron. Although I seem to remember they were worried about having too many players back for the final day and it lasting too long into the Monday night.



i would imagine if they get down to 20 players on day1a they will stop the clock then and have the day1b players play till that time

TightEnd

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Re: Luton Structure
« Reply #11 on: August 24, 2007, 16:53:44 PM »
nods

Paulie_D

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Re: Luton Structure
« Reply #12 on: August 24, 2007, 16:56:33 PM »


Thats what I thought as well Iron. Although I seem to remember they were worried about having too many players back for the final day and it lasting too long into the Monday night.



i would imagine if they get down to 20 players on day1a they will stop the clock then and have the day1b players play till that time


Be nice to make it the last 15 of each day (bummer for the 10 who go through but don"t cash) but 2 tables of 7/8 is a little short-handed. Ah, well...them"s the breaks I suppose.

Actually, on thinking about it..they can"t do it by numbers as the amount of playing time may not be equal.

It HAS to be the same amount of time (and hence blind level) for both days...only fair surely?

« Last Edit: August 24, 2007, 17:13:16 PM by Paulie_D »
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TightEnd

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Re: Luton Structure
« Reply #13 on: August 24, 2007, 17:07:14 PM »
nods again


kinboshi

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Re: Luton Structure
« Reply #14 on: August 24, 2007, 17:11:44 PM »


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