I can assure you I am wide awake!
Touchy? If your gonna get upset when your points are challenged maybe tucked up in bed is the best place for you, or maybe you could step out of your defensive position and open your mind sufficiently so as to understand the intended context for those two words in my post.
The League in its current format had plenty of players in week one. You have put forward your view for the decline to the latest event and I put forward mine.
Your view being...
"in my view the reason for the decline in numbers this year is because the league has been (this season) less than well-run. Much of this has been out of our control with a couple of software failures, date changes, lack of notice of new times, players unsure of what site the games would be played on and now a different start time."Yet we had various members post their concern about the League format
HERE prior to these recent hiccups.
You have arrogantly assumed yours is correct and dismissed mine.
Lighten up ffs, its an opinion on a card game not world peace. Fwiw you give freely of your opinion as do I. Our opinions differ and I have tried to make a reasoned counter to your position, seems pretty standard and reasonable debate to me but if there's any particular words that caused you offence I'll happily revisit.
In my view the larger teams should have some advantage over the smaller teams. If a team captain or team members work hard to recruit new members to their team, they deserve some reward for it. This season a method was put in place to only give points to the top 4 scorers from each team. Perhaps that could be tweaked further, but I don't think it's far out.
So far you have opined on what you don't want to happen, what tweaks would you like to bring to table?
If teams regularly only get 4 or 5 players, then that is clearly unsustainable in any event.
Wow we agree on something
. The team size point is more about being inclusive and thus sustainable. I have acknowledged the very valid point previously, some Team Captains have played a storming recruitment game but the Captains efforts is not the only variable in success or failure in recruiting players indeed a hugely successful recruiter would likely fail miserably when fishing in a lesser stocked pool (metaphor alert: this is not about Angling).
With the competitive teamsize bar currently set at 20 plus we lessen our chances of growing the numbers. Lowering the bar will make a competitive team attainable in more areas. Lets not be blinded defending current positions of strenght over striving for a genuinely competitive and vibrant League. What will be more satisfying, effortless domination of an ever declining League or stretching yourselves to the last day in a super competive League.
Not saying my proposal delivers that but imho changes are needed and I put it forward only as a starting point.