Amateur Poker Association & Tour

Poker Forum => Online Archive => Online Poker => National Online Cup => Topic started by: Matt D on August 08, 2012, 22:09:48 PM

Title: Feedback on National Online Cup structure.
Post by: Matt D on August 08, 2012, 22:09:48 PM
If you"ve any feedback about the structure of tonight"s National Online Cup games, please post here.

Did 2,500 starting stack and 12 min blinds provide enough play? Or would you like to see bigger starting stacks (perhaps 3000)? / longer blind levels (15 mins instead of 12)?

Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: AMRN on August 08, 2012, 22:33:08 PM
I liked it, but I guess I"m biased.

As to the structure - it depends what one expects from this sort of comp. Personally, I think it"s about playing a team game first and foremost, and for that we don"t need a massive deepstacked slow clock structure. For this format of competition, I think the structure is ok - it"s a shovefest for a period, but that just has to be adjusted to.....   I"m sure the Nationals will have a proper and more appropriate structure.   All that said, I would vote for 3k stacks over 2.5k, if only to delay the shovefest period a little longer.

Probably the wrong thread to post this in, but this must be one of the only networks that doesn"t offer an option for four colour deck, or an option to see immediate hand history.   Not massive issues, but frustrating nonetheless.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Jeffers on August 08, 2012, 22:36:41 PM
Personally I wouldn"t mind seeing more starting chips, as it did feel a little cramped just over an hour in, but if we were to do that I"d also vote for an earlier starting time, as we don"t want to run on too late with all games being played with work the next morning.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Matt D on August 08, 2012, 22:37:57 PM

Probably the wrong thread to post this in, but this must be one of the only networks that doesn"t offer an option for four colour deck, or an option to see immediate hand history.   Not massive issues, but frustrating nonetheless.


Thanks for the feedback. I"m inclined to agree with you re: structure, levels. Though a couple have suggested 5k start stacks (this could mean a 1am finish though, which is a little unsociable for those with work in the morning).

To answer your other points:

For 4 colour deck: Select "settings" from the main lobby.

For instant hand history: Select the "replay" icon at the top left of the screen. That will pop-up a Pokerstars-style Instant Replay screen, complete with option to see cards your opponent mucked at showdown.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: PHIL_TC on August 08, 2012, 22:42:15 PM
We"re all done by 10:40 in group C, so a little more play would be good, but not too much of a tweak.

Personally enjoyed it.

If you can block "Erimus14" from playing in the future that would be great  ;)

x
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: duke3016 on August 08, 2012, 22:42:30 PM
just need to have my hands hold - that is all  ;D ;D ;D ;D
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: AMRN on August 08, 2012, 22:43:41 PM


Probably the wrong thread to post this in, but this must be one of the only networks that doesn"t offer an option for four colour deck, or an option to see immediate hand history.   Not massive issues, but frustrating nonetheless.


Thanks for the feedback. I"m inclined to agree with you re: structure, levels. Though a couple have suggested 5k start stacks (this could mean a 1am finish though, which is a little unsociable for those with work in the morning).

To answer your other points:

For 4 colour deck: Select "settings" from the main lobby.

For instant hand history: Select the "replay" icon at the top left of the screen. That will pop-up a Pokerstars-style Instant Replay screen, complete with option to see cards your opponent mucked at showdown.



Thanks Matt - did look for both, and found neither. Will look harder next time :)
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Bigfella42 on August 08, 2012, 22:47:00 PM
Thought the structure was fine.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: thinsy147 on August 08, 2012, 22:47:41 PM

We"re all done by 10:40 in group C, so a little more play would be good, but not too much of a tweak.

Personally enjoyed it.

If you can block "Erimus14" from playing in the future that would be great  ;)

x


And could you make it so my pocket Kings DON"T lose to pocket Jacks TWICE in the one tournament!!



Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: ajcairns on August 08, 2012, 22:49:15 PM
yeah not a bad structure (but then again I am also biased with the result)

3k starting stack maybe?  Only another 500 on top of tonight so would add too much, but we dont want it going on till 1am
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: suzanne on August 08, 2012, 22:52:58 PM
+1 3k stack please.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Starshine on August 08, 2012, 22:55:27 PM
as we are only a max of 28 players in a group, i think we would not play endless even with more starting chips,

structure was okish, but personally my fav would be 3000 chips and perhaps 15 min blinds, i dont think it would take to long as we are not many

why not trying it, and when it takes to long we still could go back to 2500 chips

what i hated was to have two guys of my team at my starting table lol
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: troubled joe on August 08, 2012, 23:01:10 PM
Yeah, maybe a 3k stack and p"raps you could fit in a 150/300 level, but as AMRN says above this isn"t about a long, deep-stacked game.  I"d prefer start time to stay at 8pm too. 

Overall, a fun little tourney, helped by the fact that the two Yorkshire teams absolutely crushed it in Group B.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Curlarge on August 08, 2012, 23:01:36 PM
stack sizes fine but 3k is ok as well, but this site is so bad for suckouts and has been in every game iv"e played on it. This should be sorted out first otherwise it"s a waste of everyones time and money.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: MAIR on August 08, 2012, 23:30:12 PM
Ive been playing on the site for a wee bit and i like it.  Starting stack was ok but agree could be a wee bit more
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: nosey-p on August 09, 2012, 06:45:13 AM
Staring stack fine, clock fine, finishing time fine. Maybe a couple of extra levels early on to slow it down just a tad  
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: cincicrappykid on August 09, 2012, 07:46:42 AM
4k and 15 please
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: AMRN on August 09, 2012, 09:29:12 AM

Staring stack fine, clock fine, finishing time fine. Maybe a couple of extra levels early on to slow it down just a tad  


^^This.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Divitts. on August 09, 2012, 10:27:14 AM
Happy with the way it is  ;D
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Tiger-flash on August 09, 2012, 11:45:31 AM
All good, just a few more levels to stop it being a crapshoot  ;)
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: McWilliams1 on August 09, 2012, 11:54:04 AM
Thought the structure is good. Ideal for a wednesday and sunday night game. Tests your shove/fold range and plays to my strengths really.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Starshine on August 09, 2012, 12:00:10 PM
I am most likely in the wrong thread,
and it has not much to do with feedback to the game last nite,
as this is more a feedback to feedback posts made here and in another thread of the online cup

What really surprise me is that some of you guys moan about the software, in a way that i do not know if I shall find it sad or funny.
Well first of all complains there is more suck out on boss than in other rooms, that"s crap really. I play regulary on boss since few years, as well on stars, and in times other networks. There are "bad beats" everywhere, and there are not more or less bad beats on boss then somewhere else. It is always easy to blame the software for loosing isn"t it???

But what I could not understand is all that moaning about things the software does "not have" when the software actually does have them. What are you little kids?? Honestly guys, my motherlanguage isn"t English, but the pokerrooms language is. I am most likely the most dummy of this forum on things like pokerrooms , but even I was able to find all the things which was the moan about.
Have you ever thought that all those tabs/buttons in the lobby actually are there to be clicked?? To see what happens when you click them. Like filters? That there might be something to unclick, like tourneys you not want to see? Or settings, that you could change things like card deck there?
Just like actually you have to do it on stars as well, otherwise you see a lot of tourney you not want to see there.

Just as an advise should you ever again choose a pokernetwork you not have played before, do this few days before the tourney, take a bit time and actually click on the tabs/buttons, you might be surprised what you can find there. (Well unless you play in the networks where boyles is or 32red as they are indeed very user unfriendly)

But Boss is the most userfriendly sites specially for dummies, and I know what I am talking about cause I am one, when it comes to this  :)

I wondered what you do at home, when your woman cooks a nice new meal for you. Are you complaining you can"t taste it as because it is new you don"t know how to cut it? And will she cut it for you and feed you with it? Or will you try it yourself?
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: fandango on August 09, 2012, 13:30:26 PM

I am most likely in the wrong thread,
and it has not much to do with feedback to the game last nite,
as this is more a feedback to feedback posts made here and in another thread of the online cup

What really surprise me is that some of you guys moan about the software, in a way that i do not know if I shall find it sad or funny.
Well first of all complains there is more suck out on boss than in other rooms, that"s crap really. I play regulary on boss since few years, as well on stars, and in times other networks. There are "bad beats" everywhere, and there are not more or less bad beats on boss then somewhere else. It is always easy to blame the software for loosing isn"t it???

But what I could not understand is all that moaning about things the software does "not have" when the software actually does have them. What are you little kids?? Honestly guys, my motherlanguage isn"t English, but the pokerrooms language is. I am most likely the most dummy of this forum on things like pokerrooms , but even I was able to find all the things which was the moan about.
Have you ever thought that all those tabs/buttons in the lobby actually are there to be clicked?? To see what happens when you click them. Like filters? That there might be something to unclick, like tourneys you not want to see? Or settings, that you could change things like card deck there?
Just like actually you have to do it on stars as well, otherwise you see a lot of tourney you not want to see there.

Just as an advise should you ever again choose a pokernetwork you not have played before, do this few days before the tourney, take a bit time and actually click on the tabs/buttons, you might be surprised what you can find there. (Well unless you play in the networks where boyles is or 32red as they are indeed very user unfriendly)

But Boss is the most userfriendly sites specially for dummies, and I know what I am talking about cause I am one, when it comes to this  :)

I wondered what you do at home, when your woman cooks a nice new meal for you. Are you complaining you can"t taste it as because it is new you don"t know how to cut it? And will she cut it for you and feed you with it? Or will you try it yourself?


I don"t know if it was coincidence or you was at my table last night, but there was also a few players complaining about software. I guess everyone has their own opinion on this and as a few players where grumbling I guess they must have a point in their own eyes, each to their own.. On a personal note I have no major issues with software, I was miffed that I couldn"t see my cards ideally when sitting in seat 1, but with a little tinkering it was easily solved as there is the option to select your seat.. As for the comments of software being to blame for bad beats, well that"s just absurd! I play 95% of my poker online across all networks, hand on heart I see this happen all the time if not worse in the 5% of live Brick and Mortar poker I play over the year.. I"m sure we all remember the bad beats we receive more than the bad beats we dish out :).

As for structure .. Perhaps 20 min blind increase might please the majority of players, but I think if you adjust your play to the structure it shouldn"t be a real problem.. There was still open shoving all in early on last night on my table with still plenty of play left so even with a longer structure people are still going to do it so I say take advantage of this and chip up early on.

Well that"s my 2 pence.. On a final note, I would personally like to thank Des, Matt and APAT for giving us all the chance to compete in this cup competition with great added value if your lucky enough to win.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: galo5767 on August 09, 2012, 13:48:24 PM
When will we get last nights results?
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Matt D on August 09, 2012, 14:01:11 PM

When will we get last nights results?



I"m just collating them now. They will be posted up later this evening.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: chrish1976 on August 09, 2012, 17:49:33 PM
i would like 3k chips and antes to come in later. 12 minute blinds is fine but would not be unhappy going to 15 minutes
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Geo on August 09, 2012, 19:51:25 PM
Quite happy with how it ran last night 3k stack or added couple of levels only change if any.

I get an error message when trying the hand replayer but may be my PC

As for the bad beat moaners, obviously didn"t play many of the micro millions series recently on stars.

Geo

Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Matt D on August 09, 2012, 20:13:18 PM

I was miffed that I couldn"t see my cards ideally when sitting in seat 1, but with a little tinkering it was easily solved as there is the option to select your seat..


A few people have mentioned they have this problem. It"s caused by the moveable "info" boxes being positioned in the way by default. One "fix" is to move seat, but this will mean you won"t be able to see your opponents cards in seat 1, which therefore isn"t a great solution.

However, you can simply move the boxes (drag the bar at the top of them) to a move convenient area of the screen. You can also minimize and maximize them by clicking the arrow at the top right of them.

I"ll post up a couple of screenshots on this another time.
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: gjp100 on August 10, 2012, 13:20:06 PM

just need to have my hands hold - that is all  ;D ;D ;D ;D


Very much this!   :)

I found it fine, although like many have said a small increase in the starting stack would work for me. 3 or 4k I"d suggest shouldn"t make the game overly long IMHO.

Please don"t change the starting time though. Earlier than 8 is difficult and I don"t want to agree to play in a team, then find I"m struggling to turn up for "matches".  Not sure I"d be missed mind!  ;)
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: PHIL_TC on August 10, 2012, 13:35:36 PM

Please don"t change the starting time though.


+1 to this. If you bring it forward my aging body may not cope with the extra alcohol consumption required.


A few people have mentioned they have this problem. It"s caused by the moveable "info" boxes being positioned in the way by default. One "fix" is to move seat, but this will mean you won"t be able to see your opponents cards in seat 1, which therefore isn"t a great solution.


Matt.. don"t be forgetting its only you with your special admin login that can see everyones cards  ;)

Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Matt D on August 11, 2012, 07:21:11 AM


A few people have mentioned they have this problem. It"s caused by the moveable "info" boxes being positioned in the way by default. One "fix" is to move seat, but this will mean you won"t be able to see your opponents cards in seat 1, which therefore isn"t a great solution.


Matt.. don"t be forgetting its only you with your special admin login that can see everyones cards  ;)


lol :D

I should have phrased that better :) I meant at showdown / all-ins :)
Title: Re: Feedback on National Online Cup structure.
Post by: Matt D on August 15, 2012, 23:33:43 PM
What does everyone think of the structure change?

2.5k > 3.5k chips, and an extra 2 levels (though one of which you probably won"t see):

150/300/25 and 1250/2500/250.
Title: Re: Feedback on National Online Cup structure.
Post by: ajcairns on August 15, 2012, 23:42:54 PM
err I didnt see either of those new levels...

Watched the rest of the team though and it seemed much better.
Title: Re: Feedback on National Online Cup structure.
Post by: AMRN on August 16, 2012, 00:12:59 AM

What does everyone think of the structure change?

2.5k > 3.5k chips, and an extra 2 levels (though one of which you probably won"t see):

150/300/25 and 1250/2500/250.


Revised structure is excellent!
Title: Re: Feedback on National Online Cup structure.
Post by: Matt D on August 16, 2012, 00:18:09 AM
3.5k chips I mean (not 3k as previously posted - have edited my post and AMRN"s to fix that).

ty for feedback :) Yeah, I think it"s much better too. A kind of structure I"d like to play. Maybe Des will allow an APAT Staff team next time round? (hint) :D
Title: Re: Feedback on National Online Cup structure.
Post by: PHIL_TC on August 16, 2012, 00:18:43 AM


What does everyone think of the structure change?

2.5k > 3.5k chips, and an extra 2 levels (though one of which you probably won"t see):

150/300/25 and 1250/2500/250.


Revised structure is excellent!


Yup +1 spot on
Title: Re: Feedback on National Online Cup structure.
Post by: Scousebill on August 16, 2012, 11:04:09 AM
I enjoyed the new set up. Could of tinkered with the suck-outs though... My AA beaten by AK hits a straight.. Pity it wasn"t this way from game one..  :(
Title: Re: Feedback on National Online Cup structure.
Post by: Matt D on August 16, 2012, 11:21:03 AM

I enjoyed the new set up. Could of tinkered with the suck-outs though... My AA beaten by AK hits a straight.. Pity it wasn"t this way from game one..  :(


Thanks.

It"s very much a learning process when setting up new formats for the first time. Now we"ve arrived at a structure most seem happy with, we"ll be using this again for Season 2 of the National Online Cup (to be announced :)).
Title: Re: Feedback on National Online Cup structure.
Post by: nosey-p on August 16, 2012, 11:42:55 AM


I enjoyed the new set up. Could of tinkered with the suck-outs though... My AA beaten by AK hits a straight.. Pity it wasn"t this way from game one..  :(


Thanks.

It"s very much a learning process when setting up new formats for the first time. Now we"ve arrived at a structure most seem happy with, we"ll be using this again for Season 2 of the National Online Cup (to be announced :)).


You are supposed to say Season 2 of the National Cup coming soon

The rules may have to be looked at like teams of 4 top 3 scoring
Title: Re: Feedback on National Online Cup structure.
Post by: fandango on August 16, 2012, 12:46:59 PM
I have enjoyed playing in this, I think the structure is spot on now.. There is always room for improvement and I"m sure we all have ideas regarding points etc.. My only idea which I think could improve it from my point of view is that all players have to pay the registration fees up front.
Then you might find that teams with players who have agreed to play actually commit too, teams who only had two or three players show up each game where " drawing thin" from the off.

Each player pays $$$ in a holding tank, then each tourney has a set payout for top 4 finishes.. Same happens for teams who make the final stage?
Title: Re: Feedback on National Online Cup structure.
Post by: Starshine on August 16, 2012, 13:28:17 PM

I have enjoyed playing in this, I think the structure is spot on now.. There is always room for improvement and I"m sure we all have ideas regarding points etc.. My only idea which I think could improve it from my point of view is that all players have to pay the registration fees up front.
Then you might find that teams with players who have agreed to play actually commit too, teams who only had two or three players show up each game where " drawing thin" from the off.

Each player pays $$$ in a holding tank, then each tourney has a set payout for top 4 finishes.. Same happens for teams who make the final stage?


I agree there, good idea. Not that I can complain, as our team is always complete, but I do know very well how awful this can be, from the last apat thing on stars, it was not really motivating when more than half of the team was missing. So a solution for this would be great.
Title: Re: Feedback on National Online Cup structure.
Post by: Matt D on August 16, 2012, 13:49:07 PM
Yes, I actually like the idea of top 4 from 6 players scoring points too, so that if a couple can"t make it one week it"s not Game Over.

Going to start with the points at 2.30pm-ish. Should take me 90 minutes or so, so hoping they"ll be up by 4pm :)
Title: Re: Feedback on National Online Cup structure.
Post by: scouse3465 on August 16, 2012, 14:07:04 PM

I enjoyed the new set up. Could of tinkered with the suck-outs though... My AA beaten by AK hits a straight.. Pity it wasn"t this way from game one..  :(


Try Dans sick beat he had 2 players all in who ended up finishing top 3 and prob cost us being threw with a game to go ! He had AA v KK v AK ace high flop only for runner runner giving both players straight with king ! So he out shortly after instead of busting 2 players who then went on to help both teams beat us !
Title: Re: Feedback on National Online Cup structure.
Post by: Matt D on August 16, 2012, 16:30:12 PM
Scores taking a bit longer than anticipated.

Soooon!
Title: Re: Feedback on National Online Cup structure.
Post by: Starshine on August 16, 2012, 17:01:52 PM

Scores taking a bit longer than anticipated.

Soooon!


do you need assistance? I have calculated the scores for our group yesterday evening  :D
Title: Re: Feedback on National Online Cup structure.
Post by: Matt D on August 16, 2012, 17:06:32 PM


Scores taking a bit longer than anticipated.

Soooon!


do you need assistance? I have calculated the scores for our group yesterday evening  :D


Thanks, but working out the scores is the easy bit :)

It"s formatting them all into neat tables that takes forever... :o
Title: Re: Feedback on National Online Cup structure.
Post by: AMRN on August 16, 2012, 18:45:27 PM


Thanks, but working out the scores is the easy bit :)

It"s formatting them all into neat tables that takes forever... :o


Leigh Wiltshire is the guru where this is concerned....
Title: Re: Feedback on National Online Cup structure.
Post by: Chipaccrual on August 16, 2012, 19:01:05 PM



Thanks, but working out the scores is the easy bit :)

It"s formatting them all into neat tables that takes forever... :o


Leigh Wiltshire is the guru where this is concerned....


Training session at DTD I reckon  :D
Title: Re: Feedback on National Online Cup structure.
Post by: PHIL_TC on August 16, 2012, 19:38:00 PM
There"s a mod to the SMF forum software which enables HTML so you"d be able to copy and paste directly from Excel when exported to HTML format.. could maybe switch that on, but as you"ve spent 4 hours in it.. maybe this is a little too late..  :-\

Extracted from Phils guide on making friends and influencing people coming soon to al bargain basement bookstores soon.. and maybe Aldi, next to the discount toilet cleaner and vodka x
Title: Re: Feedback on National Online Cup structure.
Post by: Matt D on August 16, 2012, 20:05:04 PM
lol, 4 hours in. I reckon it will be finished within the next hour.

I"ve written a funky spreadsheet that (kind of) auto-adds all the correct [ TD ] [ TR ] [ TABLE ] etc, etc. so I just need to copy and paste from Excel to here. But it still takes bloody ages even with that.
Title: Re: Feedback on National Online Cup structure.
Post by: Starshine on August 16, 2012, 20:09:40 PM

lol, 4 hours in. I reckon it will be finished within the next hour.

I"ve written a funky spreadsheet that (kind of) auto-adds all the correct [ TD ] [ TR ] [ TABLE ] etc, etc. so I just need to copy and paste from Excel to here. But it still takes bloody ages even with that.


You have to face it, you need a secretary
Title: Re: Feedback on National Online Cup structure.
Post by: Chipaccrual on August 16, 2012, 21:48:54 PM

lol, 4 hours in. I reckon it will be finished within the next hour.

I"ve written a funky spreadsheet that (kind of) auto-adds all the correct [ TD ] [ TR ] [ TABLE ] etc, etc. so I just need to copy and paste from Excel to here. But it still takes bloody ages even with that.


Really ?  And it"s still taking 4 hours.

We definitely need to talk.  :)
Title: Re: Feedback on National Online Cup structure.
Post by: MintTrav on August 16, 2012, 21:50:48 PM


lol, 4 hours in. I reckon it will be finished within the next hour.

I"ve written a funky spreadsheet that (kind of) auto-adds all the correct [ TD ] [ TR ] [ TABLE ] etc, etc. so I just need to copy and paste from Excel to here. But it still takes bloody ages even with that.


You have to face it, you need a secretary


Or enlist Ioana? She seems helpful.
Title: Re: Feedback on National Online Cup structure.
Post by: Matt D on August 16, 2012, 22:13:20 PM


lol, 4 hours in. I reckon it will be finished within the next hour.

I"ve written a funky spreadsheet that (kind of) auto-adds all the correct [ TD ] [ TR ] [ TABLE ] etc, etc. so I just need to copy and paste from Excel to here. But it still takes bloody ages even with that.


Really ?  And it"s still taking 4 hours.

We definitely need to talk.  :)


For sure :) There has to be a quicker/easier way!
Title: Re: Feedback on tonight's National Onlne Cup structure.
Post by: Tiger-flash on August 22, 2012, 14:15:39 PM

Yeah, maybe a 3k stack and p"raps you could fit in a 150/300 level, but as AMRN says above this isn"t about a long, deep-stacked game.  I"d prefer start time to stay at 8pm too. 

Overall, a fun little tourney, helped by the fact that the two Yorkshire teams absolutely crushed it in Group B.
mmm, did they?  :P